V0.9992 #7: Cog Works, inside a giant clock
Floppa Odyssey's Cog Works is now a real level: you're tiny inside a giant clock. Ride turning gears, swinging pendulums and the minute hand, roll along a music box drum, sneak into the cuckoo house and wind down the Wind-Up Knight. 16 Golden Shrimp to find.
What's in this build
- New level: Cog Works. A huge hall inside a clock, with a wooden floor, green walls, brass gears turning everywhere and the big clock face glowing on the north wall.
- The Gear Floor: ride turning gears across a pit. The Tick-Tock Run takes you through every ring before the chime.
- Ride the minute hand's platform from the six all the way up to the twelve, one tick at a time.
- Climb the Pendulum Shaft by riding swinging pendulums from side to side.
- Stop the Clock: pound the big red button and the sweeping clock hands freeze for a moment.
- Roll along the turning drum of a giant music box, swing on the balance wheel, bounce through the spring lab, and race the ticking stairs before they slide back into the wall.
- Every little while the cuckoo pops out. Ride its perch back inside for a secret.
- Boss: the Wind-Up Knight charges in straight lines. When his spring runs down he slumps over, so hit the key on his back. In his rage he charges twice.
- Tock the clockmaker lost three cogs, the wind-up mice are running loose, and there are golden screws and chime bells to find.